Untempus
Behind the scenes
How the quest came to life and who was its father
It all started back in 2011...
It was a stifling night and Vitaly was suffering from insomnia. He was rolling over from side to side in his bed. He tried counting sheep... In vain...

His wife Nastya was awake too. They tried every possible means which would let them fall asleep. And then they started making fun. They started talking some funny stupid things and all of a sudden they found themselves talking about a game. So they both brainstorm, listen to each other, ask question, kill ideas or generate new ones. They put everything they discussed and agreed on on paper, actually in a notepad. They make sketches of locations, characters and the way they see their fantasy world. What great brainstorming!

Early in the morning they are done. They have a dozen of sheets with sketches, drawings, texts and side notes on the table.

The sun is up. An imaginable rooster has crowed. Happy birthday, a new adventure quest!
This is how it all began...
Please be patient!
We are coding hard to make it happen as fast as possible - in the meantime follow us on FB, VK, Twitter and Instagram to have a sneak peek into development process. Do not miss Untempus' release!